overjoyed app
Player
Name: Laura
Age: 25
Contact:
Preferred Pronouns: she/her
Character
Name: Favaro Leone
Age: ~23
Memory Option: 1, AU deterioration!
Established Status:
Canon: Rage of Bahamut: Genesis
Canon Point: end of season 1
Citizenship:
Job: Hack-mod mechanic with petty and sometimes less petty thievery on the side. Gotta stay in shady business!!
* Level: N/A
Abilities: None that are supernatural. As for regular things/skills, he's very agile, a good swordsman, and a good shot with a crossbow, but he's not supernatural or past "above average" in any way. He's also good at building simple machines (he also built his own prosthetic leg) and wood carving, but that's also not supernatural. He's just talented at it.
Personality:
Favaro Leone is a liar. Not usually about anything important - white lies, really! - but a liar all the same. He lies because he's primarily invested in himself, rather than the feelings of others— it's his self-proclaimed way of life to live for himself and stay true to himself before anything else. Ultimately, he's not a bad person, but he's not a very good one either. More often than not, he's thrown into circumstances unwillingly and has to deal with them just go to back to his personal status quo, and usually he acts entirely out of self interest, but he has his good points.
Living for himself has carried Favaro throughout his entire life. He goes where life takes him and doesn't make a fuss about things like revenge (for his late father's untimely death), saying that all he needs is "booze, girls, and freedom." Freedom is the most important thing there, as he could genuinely be homeless and destitute but still happy as long as it was by his own doing. He'd rather be a vagabond than a rich man tied down by duty and obligation, hence why he's incredibly reluctant to become a knight even after his efforts help save the capital city of Anatae. He's visibly put off by the idea of obtaining rank and status because they come with responsibilities, and even starts to ask if he can refuse before he's steamrolled into accepting. For Favaro, life is lived in the moment, and there's no point in wasting time on the past or dreaming about the future. He won't reach the future if he doesn't stay true to himself today, after all.
Unfortunately for his own free spirit, he can't help but be something of a pushover when people are genuinely in need. That isn't to say he's helping old people cross the street or feeding the hungry, but the moment he's even slightly attached to someone, he can't seem to stop himself from staying by their side and helping them, even at the cost of his "freedom." While he'll complain the entire time that it's a waste of his time, the fact of the matter is he'll still be there. In his way, he's protective and caring. "In his way" because, well, often his methods are unconventional. In-series, this is demonstrated almost entirely through his interactions with Kaisar Lidfard, his childhood best friend, and Amira, the half-demon girl who curses him into taking her to find her lost mother. With Amira, it's quite simple: he resents her at first to the point where he considers killing her to be a viable solution to his curse problem, but the more time they spend together and he genuinely becomes fond of her, he finds himself always rushing to her side when she's in trouble. He can't help it; she's someone he cares for, so even if hanging around with a "kid" like her is "hazardous to [his] health," he keeps doing it. He never seems to have an excuse for this, either, when pressed; each time he's asked why he's sticking his neck out for her, he falls back on the curse as a flimsy reason or avoids it entirely, because just admitting that he cares would be admitting that he's not just living for himself anymore.
With Kaisar there's more history, but the long and short of it is that both of their fathers were killed by a demon, and Favaro immediately stepped in to take the blame and thus Kaisar's eternal hatred so that Kaisar wouldn't lose himself in despair. He denies this point blank, saying that he's a nefarious, backstabbing villain to avoid both the truth and, again, getting too deeply entrenched in other people's revenge business. It's fine if Kaisar spends his whole life thinking about revenge, but Favaro isn't into that kind of thing - he doesn't have time to seek vengeance for his father, and says honestly that his father died because he made a mistake. It isn't Favaro's problem to fix, so he'll focus only on himself. This all is rather at odds with how he treats Kaisar, actively putting himself in Kaisar's way out of habit to make sure he's still trucking along, but Kaisar is a unique case. Most people he'd only go as far as he does for Amira (though he still goes really far for her, too, he doesn't condemn himself for murder for her), though both cases show that despite himself, he can't help but care for people.
That doesn't make him a very nice person, though, all things considered. He's downright cruel to Amira, attacking her with harsh words about how much he doesn't care about her and her mother and saying he's only with her to further his personal goals even after he's established himself as caring deeply for her. He's rude and casually a liar to pretty much everyone he meets, and doesn't have a brain-to-mouth filter or any concern for social expectations. He calls Rita the undead girl "zombie" and nothing else for a long time, even after they're allies, and when he meets the king he has absolutely no respect for his authority until it benefits him.
Largely, Favaro would like to be left out of the Big Things going on in the world; the series' larger plot about the return of Bahamut, a monster capable of destroying all life in their world, doesn't interest him at all. He doesn't want to know, and he doesn't want to be involved. When it turns out that he is involved because of Amira, he still acts primarily out of self interest— his self interest just happens to be saving Amira for the most part, until that becomes impossible and saving the world becomes (finally) more important. When he's told that the only way to save the world is for him, personally, to kill Amira and stop the return of Bahamut, his plan is to change fate. Fate and destiny and all those "embellishments" are repugnant to him, and he gets heated yelling that they can change them all and make their own fate as many times as they want!—before realizing he has no idea if he's actually capable of that. In that way, while he'd love to give the world a big middle finger, he'd also like to just quietly back out of that stuff and be left alone.
In the end, Favaro was not meant to be a legendary hero, but he doesn't do so bad at the role. He's a liar and a cheat and primarily selfish, but he has a good heart and can't stop himself from throwing himself into trouble for the people who really matter to him. Even if, the rest of the time, he's going to make fun of them and steal all their money, he's a good friend to have. He values his freedom above all else, and as long as he has some semblance of that, he can make everything else work somehow.
AU History:
Original History: here it is
Inventory: More or less just his clothes (this is embarrassing), sans the wristband. I think the only thing needing modification is his leg, mostly aesthetically to fit in with the setting—sleeker, you know. He's not going to put a gun in it, or anything.
Samples: from the tdm, second sample from another game
Miscellaneous Notes: repeats that his leg is metal even though it's obvious by now, that's it